The Division 2 ‘s first raid will launch tomorrow, but it will come with a major drawback, as Ubisoft will fail to uphold its initial promise of matchmaking across all content, failing to provide the feature for one of the most vital elements of its loot shooter. Here’s his reasoning:. The raid will test your ability to communicate well, have a good build set up and will require great teamwork to beat encounters. The Division 2 matchmaking for raids might not be a necessity, but it’s something that was inadvertently promised by Ubisoft in official advertising material. It will be interesting to see how the developer navigates the mess caused by that, and whether or not fans will get their wish of matchmaking in the 8-player raids. It’s likely a Catch for Ubisoft: if the company doesn’t implement the feature, fans will feel they were lied to, while if they do, the raiding experience will likely suffer as players fail to navigate the difficulty of the upcoming content due to unfamiliarity with each other and no way to mitigate for skill differences and content familiarity.
Why Raid matchmaking won’t kill the game
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Destiny 2: Is There Raid Matchmaking?
Over the years, Destiny 2 has seen a lot of content come and go from new expansion quests to other activities more for the cooperative or competitive crowd. However, one criticism that Bungie has never been able to shake is the fact that not every mode in the game comes with matchmaking capabilities. In fact, most of the more difficult activities such as Raids and Nightfall Strikes are notoriously limited to premade fireteams , forcing solo players to venture outside of the game to find other players to join.
With new content and quests pushing players to take part in non-matchmaking activities, players have once again begun to voice their opinions on how to fix this concern. Instead of simply asking Bungie to simply turn on matchmaking for things like the Nightfall or legendary Sundial, one Destiny 2 player on Reddit has proposed alternative ideas to keep the spirit of the powerful activities but open it up for more players to take part in. While Raids are a different beast entirely, requiring heavy team communication to progress, these ideas are more geared towards the Legendary Sundial.
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Matchmaking raids destiny
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Instead of simply hitting a button and letting a matchmaking algorithm do the work, the new guided games option will allow solo players to shop among different clans who are looking for an extra player at that moment. Clans will gather up their own members in advance of a raid. Solo players will review those solicitations, and will be offered a snippet about the clan making the request in the form of a short sentence or slogan.
Traditional matchmaking will still feature prominently in other parts of the game, Cotton said, like strikes and the player-vs-player Crucible. But for high-level content where there is a greater need for teamwork and communication, guided games will be added as an option. Bungie also announced plans to make clans themselves more prominent in the game. For the first time they will have in-game rosters and official tags.
There Is No Matchmaking For The Division 2’s New Raid
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Destiny 2’s solution for getting new players into raids has some major problems
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Destiny 2 improves upon its predecessor in many ways. In short, it offers a more satisfying, shared-world experience. Building upon that, the game’s developer Bungie is today launching the Guided Games beta. The feature essentially delivers the matchmaking system for high-level activities that the first title lacked. Players may have noticed the longer-than-usual server maintenance downtime today, which brought with it a a massive patch. Download it and you’ll get Guided Games.
The Guided Game Beta is live!
Destiny 2 will open up high-level raids to everyone, here’s how
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Destiny 2 also known as Destiny 2: New Light is a free-to-play online-only multiplayer first-person shooter video game developed by Bungie. It will be available on the PlayStation 5 and Xbox Series X platforms upon their respective releases in late The game was published by Activision until December 31, ,  when Bungie acquired the publishing rights to the franchise.
It is the sequel to ‘s Destiny and its subsequent expansions. Set in a ” mythic science fiction ” world, the game features a multiplayer “shared-world” environment with elements of role-playing games. Like the original, activities in Destiny 2 are divided among player versus environment PvE and player versus player PvP game types. In addition to normal story missions, PvE features three-player ” strikes ” and six-player raids. A free roam patrol mode is also available for each planet and features public events as well as new activities not featured in the original.
These new activities have an emphasis on exploration of the planets and interactions with non-player characters NPCs ; the original Destiny only featured NPCs in social spaces.